jeremy-3dmod blogspot.com

Jeremys 3D Mod Blog

Jeremys 3D Mod Blog. Blog for my 3D Modelling and Animation module. This should be updated at least once a week! Feel free to comment on my work and let me know what you think! Thursday, 7 May 2009. The idea for the electrons ident was to first view a room of machinery and equipment and a large pipe, then the camera would cut to an inside look at the pipe and finally, a side cutaway with two sets of electrons crashing into each other. In the first scene, a Target Spot light lights up the main scene whil.

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3D Modelling and Animation 2008-9

Wednesday, 21 January 2009. Basics of animation in 3DS Max. Here is the Generic interface, most of the animation area can be found at the bottom of the interface, such as the slider, key frame information, the animation player and the time configuration box. You can also gain access to these tangents when you right click on the node.

Stoos 3D Mod Blog

This Blog is all about my 3D Modelling and Animation Projects for my second year at ARU. Feel free to browse and post comments or even criticise my work. This was the week we learned about constraint paths and a lesson in which i learned a great deal. Constraint paths let you move an object or camera along a path you .

This is coooolin

I create a plane positioning it at the top so that it can fall. Then placing a sphere and scale it so it looks like the surface of a table. The next part is to use reactor to animate the cloth scene. Selecting reactor and applying modifier will have the effect of a real cloth and leave properties settings as default. Tuesday, 17 March 2009.

3DS Max with Dan

3D Modelling and Animation Module Blog. Friday, 13 February 2009. Animating through the Morpher Modifier. Animating can be really fun as it allows your imagination to come to life. The Morpher modifier is a really good tool that allows you to create some whacky effects, but is also a really good way to animate where a modification is required to your mesh. To finish and ensure that Auto Key is set. Now, back on the Morpher attributes, find the.

Tinas 3D Modelling Blog

Wednesday, 6 May 2009. Week 12-Adding Music and Sounds. Now that each part of each ident is completed and rendered I have lined up and exported each ident as a whole with video editing software. Several of the sound effects I recorded myself using objects found around the home and percussion sounds on my keyboard. For ident 2 I selected a backing track which I consisted of a rise and fall in volume as I felt.

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Jeremys 3D Mod Blog

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Jeremys 3D Mod Blog. Blog for my 3D Modelling and Animation module. This should be updated at least once a week! Feel free to comment on my work and let me know what you think! Thursday, 7 May 2009. The idea for the electrons ident was to first view a room of machinery and equipment and a large pipe, then the camera would cut to an inside look at the pipe and finally, a side cutaway with two sets of electrons crashing into each other. In the first scene, a Target Spot light lights up the main scene whil.

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This web page jeremy-3dmod.blogspot.com states the following, "Blog for my 3D Modelling and Animation module." We saw that the webpage said " This should be updated at least once a week! Feel free to comment on my work and let me know what you think! Thursday, 7 May 2009." It also said " The idea for the electrons ident was to first view a room of machinery and equipment and a large pipe, then the camera would cut to an inside look at the pipe and finally, a side cutaway with two sets of electrons crashing into each other. In the first scene, a Target Spot light lights up the main scene whil."

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Carrying out the tedious tasks that we cold only contemplate humans doing.

Stevens 3D Module Project

Tuesday, 5 May 2009. And now, I present to you the final three idents. I will also explain the changes I made to each one, except for the rather obvious inclusion of sound. SRTV Ident 1 - Ton Weight. As the SRTV branded ton weight hits the ground. SRTV Ident 2 - Curry. SRTV Ident 3 - Space Shuttle. So what did I think of this Module overall? I act.

Stoos 3D Mod Blog

This Blog is all about my 3D Modelling and Animation Projects for my second year at ARU. Feel free to browse and post comments or even criticise my work. This was the week we learned about constraint paths and a lesson in which i learned a great deal. Constraint paths let you move an object or camera along a path you .

This is coooolin

I create a plane positioning it at the top so that it can fall. Then placing a sphere and scale it so it looks like the surface of a table. The next part is to use reactor to animate the cloth scene. Selecting reactor and applying modifier will have the effect of a real cloth and leave properties settings as default. Tuesday, 17 March 2009.