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Friday, March 20, 2015. More Substance Designer- Procedural PBR Textures. For these I was trying to make some really interesting muddy, grassy, rocky, terrain all with procedural methods so that I could come up with lots of variations real fast. Making props for Advertising with my brother. My brother MattSartain is an amazing photographer based in the San Francisco Area. I made the phone for this shot. Modeled in Maya, rendered in Keyshot with HDR from.
Forgot Password or Username? I animate and stuff. This is the place where you can personalize your profile! You can drag and drop to rearrange.
About a product of the environment. This is the home page widget area. You can use this space to add an introductory message to your blog with a Text Widget or add any other widget here. Paper crafter has too much time on his hands. Here is a picture of a transformer. Really cool, huh? Middot; Tagged with awesome.