Date Range
Date Range
Date Range
Monday, January 17, 2011. I am a Concept Artist that has been in the Video Games Industry for over 15 years. I mainly do Concept Art but have also done quite a bit of 3D Modeling, UV Layout, and Texturing. I use Photoshop, 3DS Max, and After Effects. Links to specific areas of my work and resume are on the right hand side of this main page. Wednesday, August 06, 2008. This is an acrylic painting that was done over Simon Bisley line art.
Wednesday, July 26, 2006. I had a lot of fun with this one. Troll not eat children yet today. This is a character concept for a Yuan-Ti priest. Ortho views of Illius the Sorceror.
Wednesday, February 8, 2012. Wednesday, September 14, 2011. Characters, Architecture, and props for Requiem Game. A couple of characters for a game I helped create. Asset creation and implementation, for test level area. Planter Box, Bench, and Ground Light Post. Art Director, Concept Artist, and 3D Artist.
Sunday, October 30, 2011. Test Level open area concept and Asset Creation for Test Level render. Some props and a street concept. Some prop designs and a subway car. A couple trading cards and some character concepts. Art Director, Concept Artist, and 3D Artist.
Thursday, November 24, 2011. This is the ending movie that I did for the Requiem game app on iphones and stuff. Music was done by Eric Kalver. Sound effects and animation were done by me. This is the intro to the video game app for iphones and stuff. The music was done by Eric Kalver. All animation and sound effects was done by me. Sunday, June 7, 2009. Once in his right shoulder, then once in the head. Monday, June 1, 2009. This is the basic walk cycle for Mr.
Wednesday, December 5, 2007. Welcome to Gilead, home of the dirty, socially repressed, but otherwise happy people of Alagaesia. Art Director, Concept Artist, and 3D Artist.