Date Range
Date Range
Date Range
Monday, January 17, 2011. I am a Concept Artist that has been in the Video Games Industry for over 15 years. I mainly do Concept Art but have also done quite a bit of 3D Modeling, UV Layout, and Texturing. I use Photoshop, 3DS Max, and After Effects. Links to specific areas of my work and resume are on the right hand side of this main page. Wednesday, August 06, 2008. This is an acrylic painting that was done over Simon Bisley line art.
Sunday, October 30, 2011. Test Level open area concept and Asset Creation for Test Level render. Some props and a street concept. Some prop designs and a subway car. A couple trading cards and some character concepts. Art Director, Concept Artist, and 3D Artist.
Thursday, November 24, 2011. This is the ending movie that I did for the Requiem game app on iphones and stuff. Music was done by Eric Kalver. Sound effects and animation were done by me. This is the intro to the video game app for iphones and stuff. The music was done by Eric Kalver. All animation and sound effects was done by me. Sunday, June 7, 2009. Once in his right shoulder, then once in the head. Monday, June 1, 2009. This is the basic walk cycle for Mr.
Wednesday, December 5, 2007. Welcome to Gilead, home of the dirty, socially repressed, but otherwise happy people of Alagaesia. Art Director, Concept Artist, and 3D Artist.
Thursday, January 29, 2009. Environment concepts for a golf game. These were created for an IP set in a dark fairytale world. Art Director, Concept Artist, and 3D Artist.
Art Director, Concept Artist, and 3D Artist. Thursday, January 29, 2009. Freelance Artist Sept 2011 - Present. HOME OFFICE, Gainesville, Florida. Environment, Character, and prop Conceptual Design. UI Design and asset creation. 3D Modeling of props and characters. Lead Concept Artist July 2009 - Nov 2010. IGNITION ENTERTAINMENT FLORIDA, Gainesville, Florida. Art Director April 2008 - July 2009. VIRTUAL SPACE ENTERTAINMENT, San Anselmo, California.