ackerman2d blogspot.com

Alans 2D Game Art

Alans 2D Game Art. Game assets and UI components. Resume and Other Works. UI Samples and Concepts. Concept Art and Sketches. This is the logo I made for Cane Creek Canyon Nature Preserve. Contact Cane Creek Canyon Nature Preserve information on use of this image. Diablo II Lord Of Destruction Items. I designed and modeled these Speciality Necromancer Items for Diablo II Lord Of Destruction. They were made as 3D models but as with all Diablo II art assets they were rendered out as 2D. A background conc.

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Alans 3D Portfolio

3D models done for Fierce Wombat for a possible Dust Tactics. The three load out for the Medium Panzer Walker, the Lothar, the Ludwig, and the Luther. The initial contract called for modeling and UV lay outs. With Fierce Wombat being closed, the status of the project is unknown. Click On An Image For Larger Version.

Story Boards

I made a short Flash eCard called Science Day. This is one page of a five page story board I made for that project. Story boarding is a quick way to visual the flow and a good place to start when working up an asset list. To see the Flash Animation Click here. Story Board for Celga Introduction.

A User Interface - From Sketch to Assets.

A User Interface - From Sketch to Assets. Resume and More Portfolio Pages. Samples of User Interfaces - from the game Yaris for the X-Box 360. This is one mock up I created for the Game Designer. It has added notation that would not be in the actual UI. This is one variation on the in game Pause screen for the Yaris game.

Alan Ackerman

Redwood City, California 94061. I love the collaborative process where in the right environment the sum is greater than the parts. Experience in the interactive entertainment industry creating 2D, UI, and 3D art and animations for games on PC, console, handheld, and arcade platforms.

Concept Art and Sketches

This was a work intended to convey the mood of level. It was for an underground cavern with water. My was trying to show a story concept of a war between shamanistic magic and sorcery. This was element for the laboratory of a Necromancer building a skeletal demon. These are a couple of the creature concepts I have created. Our company was the engaged in the frequent RPG discussion of how to travel long distances.

Alans Flash Work

This is one of the characters being developed for an iPhone game. Samples of Contracted Flash Animations. I was contracted by Fierce Wombat to create some Flash animations. The project was under very tight deadline and had a very tight budget as well. I was given some assets made by their internal team to use or reference, and a list of animations that were needed. These are a few of the animations I created.

Ackerman Photos

Click on an image to see the larger version. Here are some of the photos I have taken over the last few years. I had to take this shot before tackling the kitchen mess. I was intrigued by the light, shadows, and reflections. All photos are the property of Alan Ackerman.

Alans Paintings

Tuesday, November 20, 2012. These are a few of my most recent paintings using Acrylic paint on Masonite boards. The Dragoon Mountains, Tombstone Arizona. Night Time Oak and Moon. Night Time Oak, Moon, and House.

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Alans 2D Game Art

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Alans 2D Game Art. Game assets and UI components. Resume and Other Works. UI Samples and Concepts. Concept Art and Sketches. This is the logo I made for Cane Creek Canyon Nature Preserve. Contact Cane Creek Canyon Nature Preserve information on use of this image. Diablo II Lord Of Destruction Items. I designed and modeled these Speciality Necromancer Items for Diablo II Lord Of Destruction. They were made as 3D models but as with all Diablo II art assets they were rendered out as 2D. A background conc.

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This web page ackerman2d.blogspot.com states the following, "Game assets and UI components." We saw that the webpage said " This is the logo I made for Cane Creek Canyon Nature Preserve." It also said " Contact Cane Creek Canyon Nature Preserve information on use of this image. Diablo II Lord Of Destruction Items. I designed and modeled these Speciality Necromancer Items for Diablo II Lord Of Destruction. They were made as 3D models but as with all Diablo II art assets they were rendered out as 2D."

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