zawarudo blogspot.com

Za Warudo of Animation Principles

Za Warudo of Animation Principles. Tuesday, September 9, 2014. Exploring Animation Principles in Maya Exaggeration. Extended the arm more with the graph editor. Using animation layers, translated the legs up to make the action stronger. Adjusted the timing to make the punch stronger. Adjusted the translate x and y in the graph editor. Adjusted the translate Y in the graph editor to smooth out the curve to add flexibility to the spine. Adjusted how far the leg went back. Set a key for the eye dart.

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Za Warudo of Animation Principles

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Za Warudo of Animation Principles. Tuesday, September 9, 2014. Exploring Animation Principles in Maya Exaggeration. Extended the arm more with the graph editor. Using animation layers, translated the legs up to make the action stronger. Adjusted the timing to make the punch stronger. Adjusted the translate x and y in the graph editor. Adjusted the translate Y in the graph editor to smooth out the curve to add flexibility to the spine. Adjusted how far the leg went back. Set a key for the eye dart.

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This web page zawarudo.blogspot.com states the following, "Tuesday, September 9, 2014." We saw that the webpage said " Exploring Animation Principles in Maya Exaggeration." It also said " Extended the arm more with the graph editor. Using animation layers, translated the legs up to make the action stronger. Adjusted the timing to make the punch stronger. Adjusted the translate x and y in the graph editor. Adjusted the translate Y in the graph editor to smooth out the curve to add flexibility to the spine. Adjusted how far the leg went back. Set a key for the eye dart."

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