threechoicegames blogspot.com

ThreeChoiceGames

Tuesday, 18 August 2015. Check it out on GameJolt. I ran a bit low on time but I think it turned out ok. Not one of my better games but playing with physics is fun. Its my first time using Box2D for an actual game and it was fun. Getting it to play nice with pixel perfect stuff was a pain though. Pixellated rendering in LibGDX was a fun puzzle. Solved it by rendering to a gameboy-sized-texture and blowing it up. Sunday, 16 August 2015. My team scored 2nd in best use of audio and 3rd place overall!

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ThreeChoiceGames

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Tuesday, 18 August 2015. Check it out on GameJolt. I ran a bit low on time but I think it turned out ok. Not one of my better games but playing with physics is fun. Its my first time using Box2D for an actual game and it was fun. Getting it to play nice with pixel perfect stuff was a pain though. Pixellated rendering in LibGDX was a fun puzzle. Solved it by rendering to a gameboy-sized-texture and blowing it up. Sunday, 16 August 2015. My team scored 2nd in best use of audio and 3rd place overall!

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This web page threechoicegames.blogspot.com states the following, "Check it out on GameJolt." We saw that the webpage said " I ran a bit low on time but I think it turned out ok." It also said " Not one of my better games but playing with physics is fun. Its my first time using Box2D for an actual game and it was fun. Getting it to play nice with pixel perfect stuff was a pain though. Pixellated rendering in LibGDX was a fun puzzle. Solved it by rendering to a gameboy-sized-texture and blowing it up. Sunday, 16 August 2015. My team scored 2nd in best use of audio and 3rd place overall!."

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