subtractivedesign blogspot.com

Subtractive Design

To the personal blog of Kynan Pearson. You might know me from my work on the Metroid Prime Series, Donkey Kong Country Returns and Halo 4. This blog is here so I can share some of my design philosophies, dump some ideas and post some of my random art. These are all my views and do not represent those of my employer. Sunday, July 21, 2013. Random Game Ideas Volume 2. A game in which you program how a zombie brain functions. Release zombie into the wild and see if you successfully take over. Create a bicyc.

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LINKS TO WEB SITE

Adrian Bedoya Sculpture

Thursday, September 12, 2013. Been working on this maquette on and off for past couple weeks. Still a work in progress. Saturday, August 17, 2013. Phewafter a long struggle this week and last week to create the mold for my creture bust, its finally done! Wednesday, July 10, 2013. In the midst of taking an online sculpting course with the amazing Aris Kolokontes. Thursday, May 23, 2013. Tuesday, April 30, 2013.

3d art of Shon Mitchell

Saturday, April 11, 2015. Wednesday, April 8, 2015. Just a quickie light, based on one found at a local pub. Wednesday, April 1, 2015. Did some quick speed models and textures. Limited it to 15 minutes per weapon. 5 minutes on model, 10 minutes on texture. Saturday, February 7, 2015. Updated my UV Suite with a couple automations. Tile U and Tile V will automatically set a UnitLayout shell to be tiling in the specified direction. Sunday, January 4, 2015.

Triple Jump, Inc. - Blog

I had never heard of this plant until this last weekend. Not only was it tasty, but it had great product design! Turning a commercial function of the can into a novel and fun design made me smile and feel warm and fuzzy inside. Attention to small details like this stand out especially when you are not expecting them.

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Subtractive Design

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To the personal blog of Kynan Pearson. You might know me from my work on the Metroid Prime Series, Donkey Kong Country Returns and Halo 4. This blog is here so I can share some of my design philosophies, dump some ideas and post some of my random art. These are all my views and do not represent those of my employer. Sunday, July 21, 2013. Random Game Ideas Volume 2. A game in which you program how a zombie brain functions. Release zombie into the wild and see if you successfully take over. Create a bicyc.

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This web page subtractivedesign.blogspot.com states the following, "To the personal blog of Kynan Pearson." We saw that the webpage said " You might know me from my work on the Metroid Prime Series, Donkey Kong Country Returns and Halo 4." It also said " This blog is here so I can share some of my design philosophies, dump some ideas and post some of my random art. These are all my views and do not represent those of my employer. Sunday, July 21, 2013. Random Game Ideas Volume 2. A game in which you program how a zombie brain functions. Release zombie into the wild and see if you successfully take over."

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Persiguiendo el equilibrio de la composición y del color. Hay muchos artistas abstractos, pero pocos pueden logran ese equilibrio entre composición y color dentro de la abstracción total. El arte abstracto surge a principios del siglo XX, prescinde de los elementos figurativos y concentra su fuerza de expresión en formas y colores sin ningún tipo de relación con la realidad visual. Por qué condenar el arte abstracto hasta el punto de odiarlo? Este arte utiliza mucho la geo.