stevenvanbuuren blogspot.com

Steven van Buuren 3D Artist

Steven van Buuren 3D artist Gnomon School of Visual Effects Belgium Computer graphics Belgium

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Steven van Buuren 3D Artist

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Steven van Buuren 3D artist Gnomon School of Visual Effects Belgium Computer graphics Belgium

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This web page stevenvanbuuren.blogspot.com states the following, "Saturday, November 9, 2013." We saw that the webpage said " Sunday, April 29, 2012." It also said " Highres Zbrush Retopo Nex Uvs Headus. Responsible for all aspects of this image. Software Base mesh in maya. Zbrush for highres and making Normal maps and displacements. I used Polypaint in Zbrush and Photoshop to create the Subdermal and Epidermal Layers for the Skin shader in Maya. UVs are done with Headus uv layout. Here you can see the wireframe of the carbody. The wireframe is unsmoothed ."

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