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Key Animation

Sunday, April 8, 2012. 15 In game Cinematic for Crystal Dynamics. Group of Square Enix. Scope of Work- Creating an outstanding Pre-visualization Mocap, Facial Keyframe 20 minutes of run time And Was Responsible for setting up the pipeline and completing the show successfully. XBOX-360 Title- InGame Cinematic. 60 AI Animation And Some of In-Game Cinematics for I.O.Interactive group of Square Enix. Scope of work Supervise all the Key frame Animation. XBOX-360 Title- AI Animation. To meet Sony standards.

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Key Animation

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Sunday, April 8, 2012. 15 In game Cinematic for Crystal Dynamics. Group of Square Enix. Scope of Work- Creating an outstanding Pre-visualization Mocap, Facial Keyframe 20 minutes of run time And Was Responsible for setting up the pipeline and completing the show successfully. XBOX-360 Title- InGame Cinematic. 60 AI Animation And Some of In-Game Cinematics for I.O.Interactive group of Square Enix. Scope of work Supervise all the Key frame Animation. XBOX-360 Title- AI Animation. To meet Sony standards.

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This web page somuachary.blogspot.com states the following, "Sunday, April 8, 2012." We saw that the webpage said " 15 In game Cinematic for Crystal Dynamics." It also said " Scope of Work- Creating an outstanding Pre-visualization Mocap, Facial Keyframe 20 minutes of run time And Was Responsible for setting up the pipeline and completing the show successfully. 60 AI Animation And Some of In-Game Cinematics for I. Scope of work Supervise all the Key frame Animation."

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