snesgamegeniecodes blogspot.com

SNES Game Genie Codes O-thru-S

SNES Game Genie Codes O-thru-S. Tuesday, December 9, 2008. On the Balltm Game. You have to be on the stick to beat On the Balltm- its hard! You rotate the screen to roll your marble into the goal within the allotted time, which never seems to be enough. So try BALL Code 7 and stop the timer. Have a ball with Code 8, which makes minus blocks and bricks worth nothing. Keep in mind that Code 8 cannot be combined with Codes 9 to 35, and Code 36 cannot be combined with Codes 37 to 54. 19 FDB0-0F65 Minu.

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Classic Cheat codes direct Links

Sunday, December 28, 2008. For Super Nintendo, ZSnes and Snes9x.

SNES game genie codes E-thru-N

Tuesday, December 9, 2008. Enclosed is the original list of Game Genie codes,. Which were distributed in the manual. Are far more reliable than this list. However, this following collection is helpful, as well.

SNES Game Genie Codes

This is the Complete list of Game Genie codes for Super Nintendo 16-bit system. But, this collection can still be used today, On P. Tuesday, December 9, 2008. Enclosed is the original list of Game Genie codes,. Which were distributed in the manual. Are far more reliable than this list.

SNES Game Genie Super Adventure Island-thru-Z

Tuesday, December 9, 2008. 1 DD6A-646F Start with 1 life instead of 3. 2 D06A-646F Start with 5 lives. 3 DB6A-646F Start with 10 lives. 4 D36A-646F Start with 15 lives. 5 F66A-646F Start with 25 lives. 6 7F6A-646F Start with 50 lives. 7 146A-646F Start with 99 lives. 9 DD6A-67AF Start with 1 credit. 10 D96A-67AF Start with 6 credits.

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SNES Game Genie Codes O-thru-S

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SNES Game Genie Codes O-thru-S. Tuesday, December 9, 2008. On the Balltm Game. You have to be on the stick to beat On the Balltm- its hard! You rotate the screen to roll your marble into the goal within the allotted time, which never seems to be enough. So try BALL Code 7 and stop the timer. Have a ball with Code 8, which makes minus blocks and bricks worth nothing. Keep in mind that Code 8 cannot be combined with Codes 9 to 35, and Code 36 cannot be combined with Codes 37 to 54. 19 FDB0-0F65 Minu.

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This web page snesgamegeniecodes.blogspot.com states the following, "Tuesday, December 9, 2008." We saw that the webpage said " You have to be on the stick to beat On the Balltm- its hard! You rotate the screen to roll your marble into the goal within the allotted time, which never seems to be enough." It also said " So try BALL Code 7 and stop the timer. Have a ball with Code 8, which makes minus blocks and bricks worth nothing. Keep in mind that Code 8 cannot be combined with Codes 9 to 35, and Code 36 cannot be combined with Codes 37 to 54."

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