shadermb blogspot.com

Shader Programming

I m a 3D Video Game Artist who explore and express himself In 3D Programming. Tuesday, 19 March 2013. This research was made for a game who was happening inside the human body. Veins, heart, red cells, white cells, everything is alive and needs to have animation. I decide to try with a morphing base animation system. It will use one morph target and bake each new vertex position in the vertex color with the help of a Max Script. This is my first result A beveled cube morphing to a sphere. Float4 texture.

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Shader Programming

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I m a 3D Video Game Artist who explore and express himself In 3D Programming. Tuesday, 19 March 2013. This research was made for a game who was happening inside the human body. Veins, heart, red cells, white cells, everything is alive and needs to have animation. I decide to try with a morphing base animation system. It will use one morph target and bake each new vertex position in the vertex color with the help of a Max Script. This is my first result A beveled cube morphing to a sphere. Float4 texture.

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This web page shadermb.blogspot.com states the following, "I m a 3D Video Game Artist who explore and express himself In 3D Programming." We saw that the webpage said " Tuesday, 19 March 2013." It also said " This research was made for a game who was happening inside the human body. Veins, heart, red cells, white cells, everything is alive and needs to have animation. I decide to try with a morphing base animation system. It will use one morph target and bake each new vertex position in the vertex color with the help of a Max Script. This is my first result A beveled cube morphing to a sphere."

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