sawgamedesign blogspot.com

SAW Game Design

A meandering of the mind in the world of game design. Wednesday, October 5, 2011. Well, after a few months of a strange mental journey, among other strange and tragic events.Ive scrapped plans and started a new simpler project. Using EDuke32, the Duke3dbuild engine classic rendering and a combo of sprites and voxels. This time, enemynpcs will stick to sprites, leaving objects and items to be used as voxels. The theme is sci-fi, so there will be ships of course, using voxel models. Awhile back I did so.

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This web page sawgamedesign.blogspot.com currently has a traffic ranking of zero (the lower the superior). We have explored seventeen pages inside the domain sawgamedesign.blogspot.com and found sixty-five websites referring to sawgamedesign.blogspot.com. We were able to observe one social web platforms linked to this website.
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LINKS TO WEB SITE

Kris Temmerman, freelance developer, opengl, webgl, robotics

I mainly work with OpenGL, C , microcontrollers, sensors and motors. On this site you find a small selection of my personal work and experiments. I also have a YouTube channel. Where I make things in my workshop. You can find my code on GitHub. And follow me on Twitter.

Black Shadow

Saturday, November 5, 2011. Project canceled, so free resources and such. The ED version of the code is far from finished, but contains a lot of the basics and if you know your stuff, or can figure out how to expand on it then you can use it for anything else. Scroll past this for the Duke3d version. Here is a package of demos I created for tech demonstrations.

Shield Breaker

Tuesday, July 27, 2010. Tech demo, videos and progress update. A new tech demo is available on the side bar under current demos. So far progress is going well in the conversion process. I may not have to re-write the process as I had previously thought.

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Our parsers identified that a lone page on sawgamedesign.blogspot.com took one thousand eight hundred and nineteen milliseconds to come up. We could not find a SSL certificate, so our crawlers consider sawgamedesign.blogspot.com not secure.
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PAGE TITLE

SAW Game Design

DESCRIPTION

A meandering of the mind in the world of game design. Wednesday, October 5, 2011. Well, after a few months of a strange mental journey, among other strange and tragic events.Ive scrapped plans and started a new simpler project. Using EDuke32, the Duke3dbuild engine classic rendering and a combo of sprites and voxels. This time, enemynpcs will stick to sprites, leaving objects and items to be used as voxels. The theme is sci-fi, so there will be ships of course, using voxel models. Awhile back I did so.

CONTENT

This web page sawgamedesign.blogspot.com states the following, "A meandering of the mind in the world of game design." We saw that the webpage said " Wednesday, October 5, 2011." It also said " Well, after a few months of a strange mental journey, among other strange and tragic events. Ive scrapped plans and started a new simpler project. Using EDuke32, the Duke3dbuild engine classic rendering and a combo of sprites and voxels. This time, enemynpcs will stick to sprites, leaving objects and items to be used as voxels. The theme is sci-fi, so there will be ships of course, using voxel models. Awhile back I did so."

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