richardbarnes3d blogspot.com

3D Modelling and Animation tutor

3D Modelling and Animation tutor. Thursday, 3 December 2009. HAND IN CHECKLIST - PLEASE READ! A number of you are still unsure about exactly what to hand in so here is a list of everything. A CD or DVD containing your 3D S Max files. If your work has been created in Max 2010 I will be unable to open it so you must export your models as objects! Also on the disc you must include all textures and materials If you do not do this I will not be able to mark you on how well you have used materials. Wednesd.

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3D Modelling and Animation

Welcome to my blog of 3D Modelling! Wednesday, 9 December 2009. I have created an envelope using Photoshop to demostrate how my stamp might look had it been published. I created this for fun showing my artistic side in Photoshop. Monday, 7 December 2009. I also worried that as I had started the course later than everyone else I would be extremely behind compared to others. Friday, 4 December 2009.

Lee Walton 3D Modelling

Monday, 7 December 2009. I am very pleased with the grass i have managed to create. Friday, 4 December 2009. There are my finished models of fungi. All that needs to be done now is to get a material and texture them up. Wednesday, 25 November 2009.

3D Modelling and animation

Thursday, 10 December 2009. I was very surprised at how easy I picked up the ability to make object through creating the stamps. I admit I was very uncomfortable with using the program at first but I picked it up pretty quick and soon enough I was thoroughly enjoying making the stamps. The Butterfly - Final Images. These are the final images of the Butterfly. The butterfly is currently my favourite of all t.

3D Modelling Animation

Thursday, 10 December 2009. I did enjoy this module to a certain extent, and am glad to have the experience of using 3d modelling software. This was one of the things I was keen to do at university. Monday, 7 December 2009. So here it is; my third and final stamp. I had it in my mind that this was going to be a dark image from the start. The idea to make the eyes glow was a last-minute thing with the aid of a tutorial for neon lights. It works well I think,.

aaron dityalux 3d modelling

For this man i had to use bones so that i could have his arm hit the fly when landing on the head. I decided to create a basic man because he would not be present long enough in the animation. Wednesday, 9 December 2009. Wednesday, 25 November 2009. For my third and final idea i am doing the queens guard. After doing the symmetry i had to extrude arms, legs and neck from the main box. Completed the arms just yet because i need to finish do the torso.

Andrew Oliver 3D modeling

So i changed my final outcomes last minute. Perhaps in all honesty this what to. Make life a little easier,. My skills with the application are limited and. Producing something amazing was a little out of grasp. I f i was to re do my work, i would spend a little more time working on textures. Theres a few thing i learnt during the production. That i wouldnt have learnt anywhere else. somethings worked out well all things considering. Again a simple selection of shapes with.

Roman3D 2009

This is the last post on this blog as we have moved onto the next assignment which shall be on a whole new blog which is at www. Which funnily enough is all about my animations! Thursday, 10 December 2009. Finally the finished designs! Friday, 27 November 2009. I changed the fur effect and think it looks alot better i think this will be the final design for my bat stamp. Friday, 20 November 2009. I like it but is very dark.

3DS Max Blog

Saturday, 5 December 2009. This assignment gives me a huge opportunity to gain to expertise in software that is completely new to me. It is also a very important part of computer games design and so any experience gained will massively help me in the future. Thursday, 3 December 2009. Made a few minor adjustments to the position of the head on the body. Then added the detail to the beak and created eye sockets by using the cut and slicing tools then moving the vertices inward.

3ds Max 2009 blog

Friday, 11 December 2009. In this module I have found one of my most valued strengths to be creativity and patience. This work is very time consuming and requires a great deal of effort to get the desired results. I also like to credit my ability to pick up and learn new skills which have helped me tremendously in terms of Modelling, Texturing and Lighting effects. I fell my biggest threat this is area of work has to be time management. I will in future be planning work with a sche.

Carl Barker - 3ds Max

The Dolphin - Making the model. The Dolphin - Guidence images. The Wasp - UVW Map. Tuesday, 8 December 2009. I applied the leopard skin texture to the model and using the gizmo tool on the UVW modifier i move the texture to look more real, but setting the mapping to box. Very please with the outcome of the leopard.

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3D Modelling and Animation tutor

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3D Modelling and Animation tutor. Thursday, 3 December 2009. HAND IN CHECKLIST - PLEASE READ! A number of you are still unsure about exactly what to hand in so here is a list of everything. A CD or DVD containing your 3D S Max files. If your work has been created in Max 2010 I will be unable to open it so you must export your models as objects! Also on the disc you must include all textures and materials If you do not do this I will not be able to mark you on how well you have used materials. Wednesd.

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This web page richardbarnes3d.blogspot.com states the following, "Thursday, 3 December 2009." We saw that the webpage said " HAND IN CHECKLIST - PLEASE READ! A number of you are still unsure about exactly what to hand in so here is a list of everything." It also said " A CD or DVD containing your 3D S Max files. If your work has been created in Max 2010 I will be unable to open it so you must export your models as objects! Also on the disc you must include all textures and materials If you do not do this I will not be able to mark you on how well you have used materials."

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