reidunscase blogspot.com

Reiduns Case blog

Tirsdag 16. november 2010. Finally its case 6, the last case this autumn. This case was about making an enemy in my game. The enemy was supposed to be made in its own class, have an animation and behave individually no matter what the player is doing. But when the character hits the enemy, something should happen. I looked through the class to see if I could understand whatve been done. But as the idiot at scripting I am, it might as well have been a plan for making an airplane. I didn8.After my sq.

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Reiduns Case blog

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Tirsdag 16. november 2010. Finally its case 6, the last case this autumn. This case was about making an enemy in my game. The enemy was supposed to be made in its own class, have an animation and behave individually no matter what the player is doing. But when the character hits the enemy, something should happen. I looked through the class to see if I could understand whatve been done. But as the idiot at scripting I am, it might as well have been a plan for making an airplane. I didn8.After my sq.

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This web page reidunscase.blogspot.com states the following, "Finally its case 6, the last case this autumn." We saw that the webpage said " This case was about making an enemy in my game." It also said " The enemy was supposed to be made in its own class, have an animation and behave individually no matter what the player is doing. But when the character hits the enemy, something should happen. I looked through the class to see if I could understand whatve been done. But as the idiot at scripting I am, it might as well have been a plan for making an airplane."

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