Date Range
Date Range
Date Range
Friday, March 24, 2006.
Saturday, March 25, 2006. Friday, March 24, 2006. On is to to have a.
So the environments in Carrom are due for an overhaul. The solid colour textures were a real eye sore, so I decided to knuckle down last night and get some proper textures in game.
On June 10, 2010 by shotgunnot. Here is the link to a link to our prototype level. Concept for the Slums in our prototype. On June 9, 2010 by joelwhittaker. For the bar obviously for the pub and the trees for the landscape in our prototype. On June 9, 2010 by joelwhittaker. On June 9, 2010 by joelwhittaker.
Hello My name is Anderson Hsu. I am a 3rd and Final year Student in Griffith University studying Bachelor of Games Design. This page is a portfolio of my recent and previous work. Godai - The 4 Paths. Friday, September 23, 2011. Monday, September 5, 2011.
The art monkey made a new shiny. Heres another image for the game, maybe a cover page or something . i really need to practise speed painting art takes too long. The art monkey would like to tell a story. Floorplan for the mock level. Object view of the area.
Design and development blog of games design student Simone Macrae. Friday, 8 July 2011. I may have done some things. Good thing I was handed a list of areas to work on. Things are crossed off! Feedback. To the comforts of bed! Sunday, 26 June 2011. And So It Goes On. Monday, 20 June 2011. Actually getting a portfolio ready. And of course, finishing this game.