nathanrinehart blogspot.com

Nathan Rinehart - Digital Artist

Nathan Rinehart - Digital Artist. Thursday, September 11, 2014. Specular and Reflective Shader Study. This is a WIP of a material study I am working on. I created this using Maya, Mental Ray and After Effects. I used the process outlined by Bertrand Benoit in his process tutorial found here. Monday, January 21, 2013. Saturday, May 14, 2011. Most Recent Phone Model for Run. 65279;This is my most recent phone model and animation for Run Studios. 3D phones are becoming my niche I suppose. The other player.

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LINKS TO WEB SITE

Mind Of Maury

3D Art, Illustration, Concept Design. Sunday, December 6, 2015. Life Drawing at the Conservatory. Some sketches from costumed life models at The Conservatory. A coffee shot in south Seattle. 5 and 10 min poses. Sunday, February 15, 2015. New and old 3D character art. Wednesday, December 31, 2014. HBS Happy New Years! Promo piece I did for work. Monday, December 29, 2014. Sunday, October 5, 2014.

3D Architecture by Nathan Rinehart

Tuesday, February 1, 2011. 65279;I created this environment for a short animation. I modeled lit and textured all of it Maya and Photoshop. Depth of field effect was composited with After Effects. My favorite project from a 3d lighting course at the Art Institute. It is from the lighting challenges section of the site. I textured with Photoshop and used After Effects to composite the video. Work Done for BGW Serices LLC.

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Nathan Rinehart - Digital Artist

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Nathan Rinehart - Digital Artist. Thursday, September 11, 2014. Specular and Reflective Shader Study. This is a WIP of a material study I am working on. I created this using Maya, Mental Ray and After Effects. I used the process outlined by Bertrand Benoit in his process tutorial found here. Monday, January 21, 2013. Saturday, May 14, 2011. Most Recent Phone Model for Run. 65279;This is my most recent phone model and animation for Run Studios. 3D phones are becoming my niche I suppose. The other player.

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This web page nathanrinehart.blogspot.com states the following, "Thursday, September 11, 2014." We saw that the webpage said " Specular and Reflective Shader Study." It also said " This is a WIP of a material study I am working on. I created this using Maya, Mental Ray and After Effects. I used the process outlined by Bertrand Benoit in his process tutorial found here. Monday, January 21, 2013. Saturday, May 14, 2011. Most Recent Phone Model for Run. 65279;This is my most recent phone model and animation for Run Studios. 3D phones are becoming my niche I suppose."

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