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Marcin Bugałas blogDESCRIPTION
Sobota, 13 kwietnia 2013. Collision detection in indie game Chasm. Heres a great arcticle from a Chasm game developers about collisions. Their are doing it oldschool, marking every tile with type. It seems it can be pretty fast, Im going to try to implement it in near future well it just means I will add it to my todos list, which is pretty long already. Anyway, it is worth reading. Udostępnij w usłudze Twitter. Udostępnij w usłudze Facebook. Udostępnij w serwisie Pinterest. Sobota, 23 marca 2013.CONTENT
This web page marcinbugala.blogspot.com states the following, "Collision detection in indie game Chasm." We saw that the webpage said " Heres a great arcticle from a Chasm game developers about collisions." It also said " Their are doing it oldschool, marking every tile with type. It seems it can be pretty fast, Im going to try to implement it in near future well it just means I will add it to my todos list, which is pretty long already. Anyway, it is worth reading. Sobota, 23 marca 2013."