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As the Environment Team Lead. On MLB Baseball, I created models, sets, materials, props, and animations, for over 44 unique environments. I managed a team of artists, large scale outsourcing projects, implementation of new tech, surface shaders, advertisement creation, placement,. Development of workflow solutions, process documentation,. Set decoration models materials props environment lead.
As a Lead Environment artist on NCAA, MADDEN, and NFL Head Coach Football, I created environments, models, textures, props, and complete sets, for several Top. I worked across multiple teams and platforms to create assets, review and improve. Process, implement new tech, surface shaders, create workflow solutions and documentation, and Quality control of game submissions. Set decoration models materials props.
3D Set Artist texture painter. Emphasis in Sets Props Environments. MLB 2K10, MLB 2K11, MLB 2K12, NBA 2K14. Predator, Motor City, Recoil. HASBRO and MICROPROSE Mechwarrior 3. SONY Hot Shots Golf 2.
As a 3D generalist and graphic artist for Mondo. I modeled High and Low Resolution objects. For animated shorts, video games, television broadcast, and online advertisements. I textured characters, props, environments, and created atmospheric animations in 3D studio Max, Photoshop, Flash, and After fx. Set decoration models materials props flash illustrator.
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