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3D Modelling and Animation 2011

3D Modelling and Animation 2011. Tuesday, 29 March 2011. Lecture 9 - Biped and Physique Modifier. Character Studio Biped and Physique. Biped can be found in the Systems rollout. Click on biped, and in the perspective viewport click and drag a biped skeleton. The different bones of the biped can be selected and moved, rotated or scaled. The biped has a built in IK and FK system, making them very easy to manipulate and move. To re-shape the biped to fit your mesh. What is FK and IK? To identify the biped.

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3D Modelling and animation

Wednesday, 18 January 2012. This blog was created for the 3D Modelling and animation module and so this blog is no longer updated. All in all I think tha.

3D Modelling 2011

Some of you have been asking questions about the ideal render and video export settings below is one example of how to achieve a suitable video size and quality, there are however many ways to achieve similar standards. Tuesday, 29 March 2011. Tuesday, 22 March 2011.

3D Modelling and Animation

Sunday, 17 April 2011. After skimming through the rest of the tutorials provided by Autodesk, I decided to look elsewhere for other modelling techniques. I found a Youtube channel that had several different tutorials in 3DS Max, the most interesting to me being Character Modelling.

3D Modelling and Animation

Thursday, 14 April 2011. This is the final trailer. The final render settings I used for the road scenes cameras were quite low as each frame was taking a long time to render. To make the front headlight beams I use two spot lights and adjusted the hot spot.

3D Modelling Animation

Tuesday, 12 April 2011. This is the final result of the animation I have produced for the assignment with all of the scenes edited together and sound included. Another thing that could be improved is the landscaping. Currently it seems a bit bare and, although not a key point of the animation, it would be nice to add a bit more to the landscape to make it a bit more pleasing to the eye. Sunday, 10 April 2011.

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3D Modelling and Animation 2011

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3D Modelling and Animation 2011. Tuesday, 29 March 2011. Lecture 9 - Biped and Physique Modifier. Character Studio Biped and Physique. Biped can be found in the Systems rollout. Click on biped, and in the perspective viewport click and drag a biped skeleton. The different bones of the biped can be selected and moved, rotated or scaled. The biped has a built in IK and FK system, making them very easy to manipulate and move. To re-shape the biped to fit your mesh. What is FK and IK? To identify the biped.

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This web page level23d.blogspot.com states the following, "Tuesday, 29 March 2011." We saw that the webpage said " Lecture 9 - Biped and Physique Modifier." It also said " Character Studio Biped and Physique. Biped can be found in the Systems rollout. Click on biped, and in the perspective viewport click and drag a biped skeleton. The different bones of the biped can be selected and moved, rotated or scaled. The biped has a built in IK and FK system, making them very easy to manipulate and move. To re-shape the biped to fit your mesh. What is FK and IK? To identify the biped."

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