jjmachinima blogspot.com

Machinima. DE107s. We gonna get paid bro.

Machinima. DE107s. We gonna get paid bro. James Fairney,DE107s.hurah! Saturday, October 27, 2007. The Unreal map for Machinima. I am using a modified version of a map I created earlier. Mostly because it fit my Animatic story setting. Partly because I believe in effective use of created items by me, that may at times come in handy. Thursday, October 25, 2007. This lighting and camera angle was looking ok, so I figure it may give some diversity to the pics Ive been capturing.

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chanimation

Friday, October 19, 2007. Me and my paintbrush . Now it is time to start painting dear Angela. This is so all of her movement works right and flows. The different colours show the degree in which the bones control the mesh. Thursday, September 27, 2007.

Machinima Project

Tuesday, October 30, 2007. Monday, October 29, 2007.

Machinima Project

Tuesday, October 30, 2007. These classes were more or so the same as 3d class because I spent the entity of the class working on my animations and models. This may have taken me quiet some time, I have intended on posting this for some time now but only to forget 2 minutes later. Running footsteps and heavy breathing of Owen.

Joels magical world of Machinima and such

Tuesday, October 30, 2007. I was supposed to have 24 posts. if the last was 23. and this is one more. Okay, this concludes the assessed. Part of my blog, things that have been covered.

Oh Ah Machinima

Machinima Project - The Story of Oh and Ah the Tribal Bothers - Oh and Ah go Hunting. Tuesday, October 30, 2007. We have one week left to finish everything. The thing is that you need more people to play your characters and everyone is still doing all their work. These are unedited files of my recordings of Oh, Ah and the Narrator. Thursday, October 25, 2007.

Machinima Project

Tuesday, November 13, 2007. Tuesday, October 30, 2007. But hopefully I can choose a name soon. These will be the animations that will be performed on my Machinima. Tuesday, October 23, 2007.

game design 2 - machinima documentation and design

Game design 2 - machinima documentation and design. Monday, October 29, 2007. Submitting Work Today for Assessment. Monday, September 3, 2007. Testing a video embed from YouTube.

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Machinima. DE107s. We gonna get paid bro.

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Machinima. DE107s. We gonna get paid bro. James Fairney,DE107s.hurah! Saturday, October 27, 2007. The Unreal map for Machinima. I am using a modified version of a map I created earlier. Mostly because it fit my Animatic story setting. Partly because I believe in effective use of created items by me, that may at times come in handy. Thursday, October 25, 2007. This lighting and camera angle was looking ok, so I figure it may give some diversity to the pics Ive been capturing.

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This web page jjmachinima.blogspot.com states the following, "We gonna get paid bro." We saw that the webpage said "hurah! Saturday, October 27, 2007." It also said " The Unreal map for Machinima. I am using a modified version of a map I created earlier. Mostly because it fit my Animatic story setting. Partly because I believe in effective use of created items by me, that may at times come in handy. Thursday, October 25, 2007. This lighting and camera angle was looking ok, so I figure it may give some diversity to the pics Ive been capturing."

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