Date Range
Date Range
Date Range
In July I went flew over to Winnipeg for a family reunion. Some Macro shots of spiders, fungi and lichen.
The sleepy artist has awoken. Click on the link or check out the video in the Demo Reel Section.
So I completely redid my turtle over the break, I went solely with procedural mapping in maya, so my source images folder is a complete blank. The beauty of ramps, noise, etc. I tried that with the xbox, but that was utterly impossible! April 22, 2009.
But it was still a really fun project to work on.
A project I have been working on for my texturing class. It is still a work in progress. The actual turtle geometry was given to us, our job was to texture it. Here is a project that I have been working on in my Animation class at BCIT. The program I used was XSI. Here is a quick breakdown of how I did it;. To start this off I need to say two things. Half Life becomes Real .
The life of an aspiring digital artist. While at school back in 2009, we would watch films that inspired us to raise our own bar and creativity. This was completely unexpected! I was so ecstatic! Hopefully that window will still be open for me one day. Thank you Carlos, thank you! July 19, 2010.
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But it was still a really fun project to work on.
This is one out of three of our texturing assignments, I decided to show case this one because I really like the skin on my face plate. Too bad youtube reduces the quality of your videos. This was another assignment given to us by our animation instructor, we were instructed to turn this character with a rig already made and turn it into a comic book idea. This rig was more difficult to pose becaus.