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James Endicotts BlogDESCRIPTION
Friday, April 2, 2010. Due to difficulties, I have not gotten to the testing and debugging stage in my game. Hopefully in the near future I can re-write this post with some of the problems I run into in Infected. Coding enemies is almost always needed in games. Nearly every style of game involves enemies, and Infected definately is going to be one of those games. Creating enemy behavior will allow different experiences almost every time someone plays my game. Running, Jumping, Etc. My Favorite Game of Al.CONTENT
This web page j-endicott.blogspot.com states the following, "Friday, April 2, 2010." We saw that the webpage said " Due to difficulties, I have not gotten to the testing and debugging stage in my game." It also said " Hopefully in the near future I can re-write this post with some of the problems I run into in Infected. Coding enemies is almost always needed in games. Nearly every style of game involves enemies, and Infected definately is going to be one of those games. Creating enemy behavior will allow different experiences almost every time someone plays my game. Running, Jumping, Etc. My Favorite Game of Al."