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Experiments and theory in combining game and usability design. Tuesday, June 3, 2014. In reality however persuasive power is likely reduced if there is no thematic connection between activity and application. This concludes my random musings for now.
So after my last successful sewing journey. Wear Massive win-win, here.
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Playful landscape design from bethwyn morris. Start your own free website. A surprisingly easy drag and drop site creator.
Game design observations by a rambling maniac. Friday, July 31, 2015. I have been putting this one off for the longest of times because. I fucking hate playing Broodmother. In fact, just as miserable as playing with her on your team usually. So, how does Brood play as a support? Urn is probably not that great.
A not so subtle suggestion we visit Dhobi Ghat in Mumba. The first aid kit is packed. The rest of my home is somewhere. In a Paradise storage unit. A Tale of Two Gardens.