gamedevblog-eye776 blogspot.com

Development Blog

Wednesday, 30 March 2011. Finished the building blocks of my animation system. Some time ago you may have read a post about a WIP animation system. That I had started working on. Even though it was never really abandoned I had little free time to work on it, and improvements were made in VERY small batches. The animation system itself is for now a hybrid of a node system and a pose system. The base abstract interface is IMotion. For now, IK. Are in the making. Right now Im undecided on what RAD to .

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Development Blog

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Wednesday, 30 March 2011. Finished the building blocks of my animation system. Some time ago you may have read a post about a WIP animation system. That I had started working on. Even though it was never really abandoned I had little free time to work on it, and improvements were made in VERY small batches. The animation system itself is for now a hybrid of a node system and a pose system. The base abstract interface is IMotion. For now, IK. Are in the making. Right now Im undecided on what RAD to .

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This web page gamedevblog-eye776.blogspot.com states the following, "Finished the building blocks of my animation system." We saw that the webpage said " Some time ago you may have read a post about a WIP animation system." It also said " That I had started working on. Even though it was never really abandoned I had little free time to work on it, and improvements were made in VERY small batches. The animation system itself is for now a hybrid of a node system and a pose system. The base abstract interface is IMotion. Right now Im undecided on what RAD to ."

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