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Famitsu Reports

Tuesday, December 12, 2006. Red Steel Review minor spoilers. Red Steel a game I bought hoping it would match up to my expectations of GoldenEye, the best console FPS ever and a game whose deathmatch mode I literally played to death, until our N64 controllers analogue sticks were practically falling out. Either that or the developers focused their attention on the paper screens and neon-soaked streets of Tokyo because they knew thats what theyd be showing off to everyone at E3 and in previews.

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Famitsu Reports

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Tuesday, December 12, 2006. Red Steel Review minor spoilers. Red Steel a game I bought hoping it would match up to my expectations of GoldenEye, the best console FPS ever and a game whose deathmatch mode I literally played to death, until our N64 controllers analogue sticks were practically falling out. Either that or the developers focused their attention on the paper screens and neon-soaked streets of Tokyo because they knew thats what theyd be showing off to everyone at E3 and in previews.

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This web page famitsu.blogspot.com states the following, "Tuesday, December 12, 2006." We saw that the webpage said " Red Steel Review minor spoilers." It also said " Red Steel a game I bought hoping it would match up to my expectations of GoldenEye, the best console FPS ever and a game whose deathmatch mode I literally played to death, until our N64 controllers analogue sticks were practically falling out. Either that or the developers focused their attention on the paper screens and neon-soaked streets of Tokyo because they knew thats what theyd be showing off to everyone at E3 and in previews."

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