fallenflash4243 blogspot.com

Grants Globaloria Experience

Wednesday, January 11, 2012. 1 Do you think youve learned more about your game topic in the process of making this demo? If so, what have you learned and why do you think youve acquired this new knowledge? If not, why not? I have learned little about my game topic because we decided to create gameplay before our educational component. 3 In what ways do you feel you have taken the process of learning into your own hands? How can you improve your self-learning skills in the future? Links to this post.

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LINKS TO WEB SITE

Andrews globaloria experienment

Wednesday, January 5, 2011. Well not really because, the games we make in flash are not that easy. So it wouldnt really matter which one of them is easier or changed the way I think about media. Wednesday, December 22, 2010. What is the most difficult concept to teach for your topic? How are you finding tutorials and thinking about design to teach others this concept? Thursday, December 9, 2010. Thursday, December 2, 2010.

kennys globaloria experience

Friday, May 11, 2012. We finally got are game facts finish now we are just now startin are actually game now we have just now put hte maze in the actual game. Thursday, September 1, 2011. My want to mkaes games about enviromental protection or recycling. Thursday, January 6, 2011. Being a producer will let be in charge of game and producing it would be hard to make. Thursday, December 2, 2010. My favorite game system are. 4 I like the format of this class. The best aspect is the game making.

Dylan Globaloria experience

Wednesday, January 5, 2011. How are you finding tutorials and thinking about design to teach others this concept? Friday, December 10, 2010. What is your favorite game? Was it worth it? .

Zachs Globaloria

Wednesday, January 11, 2012. Our topic was simple we already had the idea completed. I hate looking for a code and having to go through a full page of codes to find it. Friday, November 18, 2011. Monday, November 7, 2011. If not, why not? Thursday, September 1, 2011.

Chriss Globaloria Experience

Wednesday, January 5, 2011. The reason I think this is that we have spent so long to make something that is so small compared to the other things that we see on the internet. Wednesday, December 22, 2010.

Eds globaloria

Wednesday, January 11, 2012. 1yes i have learned more about my game topic while making the demo because i had to do some reasearch on it to make sure i made a good interesting game I learned some facts about space and a lot of stuff about math. 2I would suggest to varify that their resources and facts and not just made up stuff so that when we are researching we do not get confused between fact and fiction. Wednesday, November 9, 2011. The difficult concept would b.

Tanners Globaloria Experience

Wednesday, January 5, 2011. Being a producer of a game has made me realize that games are not easy to make. Every single detail in codes has to be perfect in order for the game to work. My game is just about finished. The way that I look at games has changed since creating one. Wednesday, December 22, 2010. Wednesday, December 15, 2010. Thursday, December 9, 2010. Wednesday, December 1, 2010. I prefer Xbox 360 over other gaming systems. I really like playing online.

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Grants Globaloria Experience

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Wednesday, January 11, 2012. 1 Do you think youve learned more about your game topic in the process of making this demo? If so, what have you learned and why do you think youve acquired this new knowledge? If not, why not? I have learned little about my game topic because we decided to create gameplay before our educational component. 3 In what ways do you feel you have taken the process of learning into your own hands? How can you improve your self-learning skills in the future? Links to this post.

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This web page fallenflash4243.blogspot.com states the following, "Wednesday, January 11, 2012." We saw that the webpage said " 1 Do you think youve learned more about your game topic in the process of making this demo? If so, what have you learned and why do you think youve acquired this new knowledge? If not, why not? I have learned little about my game topic because we decided to create gameplay before our educational component." It also said " 3 In what ways do you feel you have taken the process of learning into your own hands? How can you improve your self-learning skills in the future? Links to this post."

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Dylan Globaloria experience

Wednesday, January 5, 2011. How are you finding tutorials and thinking about design to teach others this concept? Friday, December 10, 2010. What is your favorite game? Was it worth it? .

Zachs Globaloria

Wednesday, January 11, 2012. Our topic was simple we already had the idea completed. I hate looking for a code and having to go through a full page of codes to find it. Friday, November 18, 2011. Monday, November 7, 2011. If not, why not? Thursday, September 1, 2011.