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Dyad Games Dev Blog

Dyad Games Dev Blog. Thursday, January 19, 2012. Shuriken Showdown 1,000,000 Impressions! Around this time two years ago Alex and I had locked ourselves away in my old crappy apartment for a whole month set out to do one thing, create a Flash game. Neither of us had worked a great deal in Flash before so this was the main challenge. Through the gnashing of teeth, and pulling of hair, we fought through the silliness and were able to create something we were both proud of. Posted by Lee McIntosh. Youll be.

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Dyad Games Dev Blog

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Dyad Games Dev Blog. Thursday, January 19, 2012. Shuriken Showdown 1,000,000 Impressions! Around this time two years ago Alex and I had locked ourselves away in my old crappy apartment for a whole month set out to do one thing, create a Flash game. Neither of us had worked a great deal in Flash before so this was the main challenge. Through the gnashing of teeth, and pulling of hair, we fought through the silliness and were able to create something we were both proud of. Posted by Lee McIntosh. Youll be.

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This web page dyadgames.blogspot.com states the following, "Thursday, January 19, 2012." We saw that the webpage said " Shuriken Showdown 1,000,000 Impressions! Around this time two years ago Alex and I had locked ourselves away in my old crappy apartment for a whole month set out to do one thing, create a Flash game." It also said " Neither of us had worked a great deal in Flash before so this was the main challenge. Through the gnashing of teeth, and pulling of hair, we fought through the silliness and were able to create something we were both proud of."

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