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Personal Blog of Ohio Professional Photographer and Application Architect. Sunday, June 02, 2013. Running Code After X Seconds Delay in Cocos2D-x. Assuming you have a class called YOUR CLASS in Cocos2-dx. You use something like this. CCCallFunc moveCallback CCCallFunc createthis, callfunc selectorYOUR CLASS callfunc selector startTurn ;. CCDelayTime delayAction CCDelayTime create2.0f;. This- runActionCCSequence createdelayAction, moveCallback, NULL ;. Inspired by this blog post. Muir .CONTENT
This web page digital2noise.blogspot.com states the following, "Personal Blog of Ohio Professional Photographer and Application Architect." We saw that the webpage said " Sunday, June 02, 2013." It also said " Running Code After X Seconds Delay in Cocos2D-x. Assuming you have a class called YOUR CLASS in Cocos2-dx. You use something like this. CCCallFunc moveCallback CCCallFunc createthis, callfunc selectorYOUR CLASS callfunc selector startTurn ;. CCDelayTime delayAction CCDelayTime create2. This- runActionCCSequence createdelayAction, moveCallback, NULL ;. Inspired by this blog post."