devonrosscg blogspot.com

Devon Ross CG

Erma 85a game optimized. Software used modo, Maya, Zbrush, Photoshop. Hi Res model 3 hours. Poly count 1710 tris. Old House game optimized. Software Used Maya, Photoshop. Poly count 1042 tris. Base model 4 hours. Texture map 2 hours. Normal map 1 hour. Concept drawings, normal map, texture map, wireframe. Software used Maya, Zbrush. Base model 5 hours. Poly count 4934 tris. Normal and Texture map. Software used Zbrush, 3dCoat. Poly count 5614 tris. Modeling time 3 days. 8226; 3d modeling.

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Devon Ross CG

DESCRIPTION

Erma 85a game optimized. Software used modo, Maya, Zbrush, Photoshop. Hi Res model 3 hours. Poly count 1710 tris. Old House game optimized. Software Used Maya, Photoshop. Poly count 1042 tris. Base model 4 hours. Texture map 2 hours. Normal map 1 hour. Concept drawings, normal map, texture map, wireframe. Software used Maya, Zbrush. Base model 5 hours. Poly count 4934 tris. Normal and Texture map. Software used Zbrush, 3dCoat. Poly count 5614 tris. Modeling time 3 days. 8226; 3d modeling.

CONTENT

This web page devonrosscg.blogspot.com states the following, "Software used modo, Maya, Zbrush, Photoshop." We saw that the webpage said " Hi Res model 3 hours." It also said " Software Used Maya, Photoshop. Concept drawings, normal map, texture map, wireframe. Software used Maya, Zbrush. Software used Zbrush, 3dCoat."

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