derrickhammond blogspot.com

itsderrickyo!

Monday, April 28, 2014. 343 Industries and Halo 4. Since my last update, Ive been working on the Halo franchise at 343 Industries. My role on the team transitioned from environment artist into a lead role fairly early in the project so I dont have a ton of personal work to share, but thought Id share regardless. Shortly after submitting the beauty corner work for Dawn, I was moved into a new role as Multiplayer Environment Lead. From this point on, most of my hands on work was to demonstrate succe.

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Art of Eli Hanselman Portfolio

Shadow of War - Monolith - WB Games. Halo 5 - 343 Industries. On this level I worked on materials, textures, decals, decorations, modeling and level layout contributions as well. On this next level I worked on terrain, decals, decorations, and the lava. Halo 4 - 343 Industries. I worked on the modeling and texturing terrain, grass, rock decorations, integrating lava. Guild Wars 2 - ArenaNet. 169; Eli Hanselman 2016.

Eric Spray - Concept Artist

Portrait of an old man. Wednesday, May 30, 2012. Tuesday, June 21, 2011. Sunday, February 20, 2011. Tried to crank this one out in one session.

Eric Widner - 3D Artist

Tuesday, May 8, 2012. Friday, November 26, 2010. This is my latest completed project, a 3D bust of Count Orlok from the 1922 F. One of my all-time favorite horror movies, and arguably still the best on-screen adaptation of Dracula. With the exception of the very low-poly head base mesh I created in 3DS Max, the bust was modeled, textured, and rendered entirely in Zbrush.

AnimatedSpirit A place where animated spirits reside. A blog by James JC Chiang.

8220;People err who think my art comes easily to me. Milt Kahl at work on his desk, filled with intensity.

Shawn Peeples

Siege Tank High Poly Rough. A larger update from the last couple. The model is getting near the end, but there are a few things I want to tweak or redo.

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itsderrickyo!

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Monday, April 28, 2014. 343 Industries and Halo 4. Since my last update, Ive been working on the Halo franchise at 343 Industries. My role on the team transitioned from environment artist into a lead role fairly early in the project so I dont have a ton of personal work to share, but thought Id share regardless. Shortly after submitting the beauty corner work for Dawn, I was moved into a new role as Multiplayer Environment Lead. From this point on, most of my hands on work was to demonstrate succe.

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This web page derrickhammond.blogspot.com states the following, "Monday, April 28, 2014." We saw that the webpage said " 343 Industries and Halo 4." It also said " Since my last update, Ive been working on the Halo franchise at 343 Industries. My role on the team transitioned from environment artist into a lead role fairly early in the project so I dont have a ton of personal work to share, but thought Id share regardless. Shortly after submitting the beauty corner work for Dawn, I was moved into a new role as Multiplayer Environment Lead. From this point on, most of my hands on work was to demonstrate succe."

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