bearfalsewitness blogspot.com

Govt BullSht

Wednesday, March 30, 2011. I still havent decided if i want to implement the jumping feature in this game yet. i want to but then again i dont. i kinda want it to be a maze type game but i guess we will have to wait to see. Sunday, February 20, 2011. How will collision detection affect your game? What dynamics will it accomplish in the action of your game? It will make so i can detect when the player should die. it will make you start over at the beginning of the game. If so, how will affect your game?

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ISAACS COLLEGE BLOG

Monday, April 11, 2011. Today we worked with putting sounds on buttons and background sounds. Honestly I didnt like this tut at all because it doesnt always tend to work in your favor. Monday, March 28, 2011. Today was pretty easy, I went over simple running and jumping with a platform. This is nothing new to me so I had it under control. I just wish there would be more tutorials on platform jumping with more complex characters than a simple circle for crying out loud. Monday, February 28, 2011.

DIGITAL PORTFOLIO CLASS ASSIGNMENTS

Wednesday, March 30, 2011. Monday, February 28, 2011. The finding solutions topic is really just a post of other courses and sources I acquired via different areas in the IT depa.

My First Blog Ever

Josh Joseph - MCTC Globaloria. The World of David the Dragon Slayer! Special effectz to da max. Hello, how are you? This has been yet another new blog. Sadly having to drop some classes. Wednesday, April 27, 2011. Monday, April 4, 2011. Monday, March 28, 2011. Monday, February 28, 2011. Wednesday, February 23, 2011. Also today we learned how to put sound into our game. Although we already had sound to begin with, we will probably ad.

My Green Page of blogs

Tuesday, February 2, 2010. Sadly having to drop some classes. Tuesday, January 26, 2010. Wednesday, January 20, 2010. Just bloging to blog I guess. Well the past week has been long and exhausting. Full school schedule and full work schedule plus my kids has drained me already Lovin life though grateful i am alive almost two years now cancer free YEA! Wednesday, January 13, 2010.

The World of David the Dragon Slayer!!!

The World of David the Dragon Slayer! Special effectz to da max. Keep up with the timez. I preload like Shaquille ONeal! I cant be stopped. I Keep Score Like NO OTHER! View my complete profile. Monday, February 28, 2011. Special effectz to da max. Do you think this topic will be helpful to your game? Will your animation be scripted or mostly timeline animation? No I really do not see how we would use this in our game. Keep up with the timez. Wednesday, February 23, 2011.

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Govt BullSht

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Wednesday, March 30, 2011. I still havent decided if i want to implement the jumping feature in this game yet. i want to but then again i dont. i kinda want it to be a maze type game but i guess we will have to wait to see. Sunday, February 20, 2011. How will collision detection affect your game? What dynamics will it accomplish in the action of your game? It will make so i can detect when the player should die. it will make you start over at the beginning of the game. If so, how will affect your game?

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This web page bearfalsewitness.blogspot.com states the following, "Wednesday, March 30, 2011." We saw that the webpage said " I still havent decided if i want to implement the jumping feature in this game yet." It also said " i want to but then again i dont. i kinda want it to be a maze type game but i guess we will have to wait to see. Sunday, February 20, 2011. How will collision detection affect your game? What dynamics will it accomplish in the action of your game? It will make so i can detect when the player should die. it will make you start over at the beginning of the game. If so, how will affect your game?."

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