artwong-portfolio blogspot.com

Art Wongs Portfolio Emporium

Art Wongs Portfolio Emporium. Tuesday, June 25, 2013. Click on the title to view images. Monday, January 14, 2008. Wii and DS game. See other Wii Background. Play the web game too. Saturday, January 12, 2008. Welcome to my Portfolio. Below are some of my projects Ive worked on through out the years. Scroll down to see some of the samples of work. or Click resume. Movies and photographs were used as reference to guide me in making environments, models and textures. See more The Jungle.

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Art Wongs Resume

Tuesday, January 15, 2008. 183; 3D Studio Max. Collaborating with Creative Director on initial character, environmental structures, amusement rides and vehicle designs for Empires and Allies and Coasterville. Concept 2D art for 3d modeling and Flash animations. Create Graphics for use in marketing campaign such as Billboards and Facebook. Assist Art Director in cre.

MOHAAirborne 2007

Tuesday, February 19, 2008. Props Samples in their environments. Digital Artist Was employed with Zynga Los Angeles.

MOHAPacific Assault

Tuesday, February 19, 2008. Welcome to the jungle! Most of the game takes. The high polycount would be a problem. We had to be creative. With our use of space and polygons. Making it look full without. I think we did a fairly good job of it. Digital Artist Was employed with Zynga Los Angeles.

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Art Wongs Portfolio Emporium

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Art Wongs Portfolio Emporium. Tuesday, June 25, 2013. Click on the title to view images. Monday, January 14, 2008. Wii and DS game. See other Wii Background. Play the web game too. Saturday, January 12, 2008. Welcome to my Portfolio. Below are some of my projects Ive worked on through out the years. Scroll down to see some of the samples of work. or Click resume. Movies and photographs were used as reference to guide me in making environments, models and textures. See more The Jungle.

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This web page artwong-portfolio.blogspot.com states the following, "Tuesday, June 25, 2013." We saw that the webpage said " Click on the title to view images." It also said " Monday, January 14, 2008. Play the web game too. Saturday, January 12, 2008. Below are some of my projects Ive worked on through out the years. Scroll down to see some of the samples of work. Movies and photographs were used as reference to guide me in making environments, models and textures."

SEEK SIMILAR DOMAINS

BoomBlox Bash Party!

Monday, May 11, 2009. Daniel Cheng and Chris Miller. Below are cut scenes close ups. I illustrated the lightings in the scenes. Art directed by Ken Harsha. Below are closeup characters cutscenes. Additional art with Chris Miller. Detail studies of gears compositions. Detail of final gear curtains. This scene was cut but used. Characters in the boat for. This scene was deem too light. And not enough color saturation. Addition of ships but color too saturated on the sqids arm.

BrainQuest DS

Thursday, August 21, 2008. This map is cut into sections like the above. It is use to scroll through each accomplished achievements until you finish each section of the map. The far right screen displays different props you can add to your scene. You can collect them all as you answer each question correctly. Animals and Props used for Zoo Backgrounds. Characters studies from older to younger. Initial draft concept for storymode game play.

Dream Party

Variety Photo Booth 2 hours. Foot on Floor Toy Car. MF15 - Kids Prize Crane Game. Menu D1 for 30 ppl. Added to your shopping cart. You have subscribed to product notifications. You will be notified as soon as the product is back in stock.

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Girls Charms Club

Wednesday, March 3, 2010. These props have high poly and texture count for the movie sequences. Digital Artist Was employed with Zynga Los Angeles.