3dwork-chelectonus blogspot.com

3D work experience

Monday, August 29, 2011. I had a lot of fun making this. I had a hard time making trees look realistic but when I started using speed tree to generate trees and I started observing how the program generated the geo. The more I experimented with it and with all the tree sketches I had done in my sketchbook I had really made the details a lot more accurate. Tuesday, August 2, 2011. My first Zbrush Attempt, modeled and fully textures. Tuesday, March 29, 2011. Sunday, March 27, 2011. Sunday, December 12, 2010.

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Concept Art

Monday, July 20, 2015. Speed Paintings and Colorful Spectrums. Recent paintings of the unemployed. Concepts for a Stan Lee game-Hero Command. Dreams and Far off Places. Im an Art Institute alumni I live in Tustin, CA But I commute to North Hollywood everyday and I work on 2-D and 3D environments for games.

Character Design

Thursday, March 17, 2011. Sunday, March 13, 2011. Saturday, February 26, 2011. Friday, November 12, 2010. Tuesday, August 17, 2010. Friday, May 21, 2010. Cpt Eddie an rollie pollie. Sunday, April 11, 2010. Sunday, March 7, 2010. Thursday, February 18, 2010. later I shall add my own voice to it. Wednesday, February 17, 2010. Sunday, November 8, 2009.

Illustration

Sunday, August 26, 2012. Sunday, September 11, 2011. Monday, August 29, 2011. Some BG illustrations i have done for cheech and chong the game on facebook. Tuesday, November 16, 2010. Sunday, August 29, 2010. Sunday, August 22, 2010. Sunday, November 8, 2009. Illustrations Ive worked on in the past.

Life and Prophecy

Monday, September 3, 2012. Wednesday, November 11, 2009. This subject is really interesting. When I first heard about this I knew it would bring lots of controversy to the people of its religion. Im not saying that aliens exist but you cant just say that they dont. 1500 years ago everybody knew that the Earth was the center of the Universe, 500 years ago, everybody knew that the Earth was flat, and 15 minutes ago you knew people were alone on this planet.

Motion Graphics

Wednesday, October 1, 2008. Im an Art Institute alumni I live in Tustin, CA But I commute to North Hollywood everyday and I work on 2-D and 3D environments for games.

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3D work experience

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Monday, August 29, 2011. I had a lot of fun making this. I had a hard time making trees look realistic but when I started using speed tree to generate trees and I started observing how the program generated the geo. The more I experimented with it and with all the tree sketches I had done in my sketchbook I had really made the details a lot more accurate. Tuesday, August 2, 2011. My first Zbrush Attempt, modeled and fully textures. Tuesday, March 29, 2011. Sunday, March 27, 2011. Sunday, December 12, 2010.

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This web page 3dwork-chelectonus.blogspot.com states the following, "Monday, August 29, 2011." We saw that the webpage said " I had a lot of fun making this." It also said " I had a hard time making trees look realistic but when I started using speed tree to generate trees and I started observing how the program generated the geo. The more I experimented with it and with all the tree sketches I had done in my sketchbook I had really made the details a lot more accurate. Tuesday, August 2, 2011. My first Zbrush Attempt, modeled and fully textures. Tuesday, March 29, 2011. Sunday, March 27, 2011. Sunday, December 12, 2010."

SEEK SIMILAR DOMAINS

Character Design

Thursday, March 17, 2011. Sunday, March 13, 2011. Saturday, February 26, 2011. Friday, November 12, 2010. Tuesday, August 17, 2010. Friday, May 21, 2010. Cpt Eddie an rollie pollie. Sunday, April 11, 2010. Sunday, March 7, 2010. Thursday, February 18, 2010. later I shall add my own voice to it. Wednesday, February 17, 2010. Sunday, November 8, 2009.

Illustration

Sunday, August 26, 2012. Sunday, September 11, 2011. Monday, August 29, 2011. Some BG illustrations i have done for cheech and chong the game on facebook. Tuesday, November 16, 2010. Sunday, August 29, 2010. Sunday, August 22, 2010. Sunday, November 8, 2009. Illustrations Ive worked on in the past.