3dmodelandanimation blogspot.com

3D Modelling and Animation

3D Modelling and Animation. Thursday, 14 April 2011. I found that the hardest part of the course was the model making as I have never been very artistic and this really let me down. It also made animating more difficult in certain ways, for example my james bond character model was twice as hard to animate as it should have been because I modeled him with his arms and legs to close to his body. The final animation was finished after the last scene was completed. I used Adobe Premiere Pro CS5 to edit .

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3D Modelling 2011

Some of you have been asking questions about the ideal render and video export settings below is one example of how to achieve a suitable video size and quality, there are however many ways to achieve similar standards. Tuesday, 29 March 2011. Tuesday, 22 March 2011.

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3D Modelling and Animation

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3D Modelling and Animation. Thursday, 14 April 2011. I found that the hardest part of the course was the model making as I have never been very artistic and this really let me down. It also made animating more difficult in certain ways, for example my james bond character model was twice as hard to animate as it should have been because I modeled him with his arms and legs to close to his body. The final animation was finished after the last scene was completed. I used Adobe Premiere Pro CS5 to edit .

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This web page 3dmodelandanimation.blogspot.com states the following, "Thursday, 14 April 2011." We saw that the webpage said " I found that the hardest part of the course was the model making as I have never been very artistic and this really let me down." It also said " It also made animating more difficult in certain ways, for example my james bond character model was twice as hard to animate as it should have been because I modeled him with his arms and legs to close to his body. The final animation was finished after the last scene was completed. I used Adobe Premiere Pro CS5 to edit ."

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3D Modelling and Animation

Thursday, 7 April 2011. The overall animation has very well stuck to the original storyboard there are some scenes that have been edited in different ways, contain additional material or do not include sectors that were in the storyboard. This is because any alterations that were considered were to improve the animation or to simplify it. The overall result was not a desired smooth rotation but did give the impression of a rotating propeller.

3D Modeling and Animation

Friday, 15 April 2011. Well what can I say about my first few weeks learning 3d modeling techniques? During this module I have come to realise that my strengths are;. I can generate quite a few different ideas when approached with a brief. Again I have listed this as a strength, although like my previous strength I feel that this hindered me during my time management as I may have spent too long deciding which direction to go. Thursday, 14 April 2011. FAR too many polygons! .

3D Modelling and Animation

Friday, 15 April 2011. I am very pleased with the outcome of my first 3d animation, I have learnt so much in so little time and look forward to experimenting more with the features available to 3DS Max. If I was to do the project again then better time planning is definitely needed. Thursday, 14 April 2011. Scene 4 - Ski off mountain.

3D modeling and animation

Thursday, 14 April 2011. I was using this link to learn how to make an explosion, but my is without fire. For the second scene I made a mountain background creating a plane and using editable poly soft selection. I have used a target camera for these scene. Sunday, 10 April 2011. To begin, I made a plane .

3D Modelling and Animation

Sunday, 17 April 2011. After skimming through the rest of the tutorials provided by Autodesk, I decided to look elsewhere for other modelling techniques. I found a Youtube channel that had several different tutorials in 3DS Max, the most interesting to me being Character Modelling.