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Friday, 15 April 2011. Final Animation and SWOT Analysis. This module has given me an insight into how characters are designed, animated and given a life-like personality. I have been able to experiment with different methods of creating cloth using the cloth and garment modifiers, as well as using the SuperSpray particle emitter for the first time! Previous experience with 3DS Max has allowed me to successfully experiment using differen.
The main idea of the project is to really show off the ability to animate the character without the use of voice, voiceovers or speech bubbles. This means that the person watching the animation needs to be able to understand what feelings and emotions the character is trying to portray just from his facial expressions and actions. After conducting research into how humans react in different scenarios it was important I tried to re-create this with the Snowman.
In conclusion, this project has taught me the importance of body language and how it can easily define a character. It was really all about the aesthetics. If it looked great, it was good enough. Thanks to this module, I now know that coming up with a personality for the character can be equally, if not, more important than coming up with a good design. Overall, despite a few.
This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile. This Is A Custom Widget. This Is A Custom Widget. This Is A Custom Widget. This Sliding Bar can be switched on or off i.